You will complete a range of creative computing projects to develop skills in
game development, 3D world building, and virtual production, using
industry-standard engines such as Unity and Unreal.
In Year One, you will focus on core principles and develop hands-on technical
skills while bringing digital ideas to life by working on interactive projects
such as:
- Creating a playable game prototype
- Designing immersive environments
- Experimenting with VR
In Year Two, you will advance your creative and professional practice by
refining and presenting a final project to industry standards, which could
include:
- A 3D world
- An interactive narrative
- A virtual production showcase
Throughout the course, you will work on live briefs with external clients and
collaborate with creative professionals, artists, and technologists. This will
help you build the skills and portfolio needed for university, a career in the
creative industries, or starting your own digital studio.