You will complete a range of creative computing projects to develop skills in game development, 3D world building, and virtual production, using industry-standard engines such as Unity and Unreal.
In Year One, you will focus on core principles and develop hands-on technical skills while bringing digital ideas to life by working on interactive projects such as:
- Creating a playable game prototype
- Designing immersive environments
- Experimenting with VR
In Year Two, you will advance your creative and professional practice by refining and presenting a final project to industry standards, which could include:
- A 3D world
- An interactive narrative
- A virtual production showcase
Throughout the course, you will work on live briefs with external clients and collaborate with creative professionals, artists, and technologists. This will help you build the skills and portfolio needed for university, a career in the creative industries, or starting your own digital studio.